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Night of the meteor game
Night of the meteor game









night of the meteor game

The Radioactive Meteor destroying an additional small meteor. If they entered face down, they occasionally created situations that the players could not win. When new Meteors were added to the Meteor Field they entered play face up. Some of the minor rule clarifications were: This information is included in the Card Glossary with the clarification of each card. I asked a lot of questions on the rules and specific cards. The game is well balanced and I did not have to change much. I thought some of the players might find the elaborate back story interesting. The final back story is much better, simple and direct. No pressure-it’s just the fate of the world." This elaborate back story was replaced with: "In five minutes a meteor storm will impact Earth, unless you can work together to blast the meteors into oblivion! Work cooperatively pooling resources and launching rockets to obliterate the impending threat, or cockroaches will inherit the planet. The back story explained all aspects of the game. They slowly came in from contributing countries. Launch Site Leaders do not start off with all the available resources. It takes time for the resource to get to the launch sites. It explained why players drew cards during altitude zone change. It explained why the rockets and energy did not match. Can the Launch Site Leaders work together to destroy the deadly meteors before the Earth is destroyed?" If you have resources that you can not use, you may send your resources to other players Launch Sites so that they may use the resources instead. You need to match the appropriate rocket with the matching energy. The problem is that your donated resources are not compatible with each other. You need to quickly build and launch rockets from your Launch Site to destroy the meteors before they collide with the Earth. Time is of the essence! You do not have a second to spare. Some rockets need Atomic energy and Hydrogen energy and other rockets use Nuclear energy. Other countries will be able to contribute large rockets with the latest technology. Some countries can only contribute small rockets that are old and outdated. These launch sites will be a collection point of resources and provide a place to build and launch rockets that will destroy the meteors. The world leaders designated a handful of Launch Sites scattered throughout the world. Leaders of every country attend a global meeting and decide that all differences will be set aside and that each country will contribute resources to stop the incoming meteors. If just one of these meteors hit the Earth it would surely be the end of the human race. "Astronomers from several countries have identified a large group of meteors on a collision course with Earth. This technology was available in 1949 with the Palomar Telescope in San Diego California.Īfter a few games, I realized that Meteor is not a mad frantic playing of cards but a careful management of resources. An Astronomer looking through a telescope sees a Meteor and notifies the authorities.well Astronomers don't look through telescopes anymore, instead they capture images of light and study their data collected in one night for many months. My first thought of a back story was to create a peaceful night. Interesting that I read a review of Meteor from Russia, they called the game Meteorite. I considered renaming the game at that point but kept Meteor. First off, rocks from space are not called Meteors until they hit the earth, they are called Meteorites when they are falling from the sky. I searched the internet and I learned a lot about Meteors. I wanted an interesting back story for Meteor. It was a very difficult job and I feel good about the final product. I worked very hard with Allison to make sure the icons on the cards are accurate and consistent. Seth wanted Meteor to be language independent.

night of the meteor game night of the meteor game

At times I still wonder how Harley Earl influence would have looked. Instead it was replaced with a warm family friendly style. We got a new graphic designer, Allison Lichtfield. Max left Mayday Games and started working with Tasty Minstrel Games. (Early design by Max for a rocket card below.)

#NIGHT OF THE METEOR GAME MOVIE#

Instead of Harley Earl, Max wanted a cold war style found in the movie Catch Me If You Can. Max had a different idea of 1960's style. All those cool cars from the 50's and 60's was his work. Harley Earl was Head of Design of General Motors, I love his design. My first thought was Harley Earl and his chrome and fins. Max wanted Meteor to set in Space Race Era of the 1960's. When I started working on Meteor Max Holiday was the graphic designer.

night of the meteor game

Today I wanted to talk about Meteor designed by Mike Young. Daniel Peterson here, Lead Game Developer for Mayday Games.











Night of the meteor game